Athletics

 

 

Home

 

 

To complete this badge the Cub Scout must gain eight or more points. Add up the scores from the best four events.

 

Activity

3

 points

2

 points

1

point

1

50m Sprint

9 seconds

10 seconds

11 seconds

2

Throwing the cricket ball -
using a 135g ball

25 metres
(82')

22 metres
(72')

18 metres
(60')

3

High Jump

96cm
(3'2")

86cm
(2'10")

76cm
(2'6")

4

Long Jump

3 metres
(10')

2.5 metres
(8')

2 metres
(6'6")

5

Sargent Jump - measurements
refer to height on target

35cm
(14")

30cm
(12")

25cm
(10")

6

Shuttle Run -
individual runs 6 x 10 metres

18 seconds

19 seconds

20 seconds

7

50 metres Skipping -
with rope turning overhead

12 seconds

13 seconds

14 seconds

8

1,000 metres run

5 minutes

6 minutes

10 minutes

When requirement three is undertaken, special attention must be given to the nature of the jump, and the landing facilities required. Unless expert tuition and supervision is available, the Fosbury Flop must not be attempted.

When requirement six is undertaken, the limits of the run are marked on the ground. The runner's hand or foot must touch on or above the mark at the end of the run

Home | Beavers | Cubs | Scouts | Group Pics | Guest Book | Web Rings | Contact Info | Links

For problems or questions regarding this web contact DORCHESTER SCOUT GROUP.
Last updated: Monday April 19, 2004.