Training activities - Practical skills
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1. Gain the
Scout Association Pulling Badge.
2. Gain the
Scout Association Pulling Coxswain Award.
3. Gain the
BCU 2 Star Award (Kayak or Canadian).
4. Gain the
BCU 3 Star Award (Kayak or Canadian).
5. Pass the
BCU Safety Test.
6. Gain the
BCU 4 Star Award (Kayak, Canadian or Sea).
7. Gain the
National Dinghy Certificate Scheme Level 2.
8. Gain the
RYA National Dinghy Certificate Scheme Level 3.
9. Gain the
RYA Competent Crew Certificate.
10. Gain the RYA
National Windsurfing Scheme Level 1 (inland or open sea).
11. Gain the RYA
National Windsurfing Scheme Level 2 (inland or open sea).
12. Gain the RYA
Young Sailor Scheme Start Sailing 1 Award.
13. Gain the RYA
Young Sailor Scheme Start Sailing 2 Award.
14. Gain the RYA
Young Sailor Scheme Start Sailing 3 Award.
15. Gain the RYA
Young Sailor Scheme Red Badge.
16. Gain the RYA
Young Sailor Scheme White Badge.
17. Gain the RYA
Young Sailor Scheme Blue Badge. |
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Training activities - Safety
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1.
Demonstrate the HELP posture for survival in water.
2. With
other members of the Patrol, demonstrate the HUDDLE position for survival in
water.
3. Explain
how a life-jacket works and be able to demonstrate its use.
4. Explain
the effects of temperature, wind and water on the human body in cases of
hypothermia and exhaustion. List the First Aid procedures in these cases.
5. With
another canoeist, demonstrate two methods of canoe rescue.
6. Heave a
lifeline from a boat to land within reach of a target eight metres away,
twice from three attempts.
7. Acting
as an assistant in a rescue exercise, board a stranded craft and bring it
ashore single-handed.
8. Under
sail, demonstrate 'man overboard' drill using a suitable object.
9. Using a
training manikin, demonstrate the correct method of ventilation.
10. Demonstrate
capsize drill in a sailing dinghy.
11. One other
activity of a similar nature and level of achievement as agreed by the
Section leadership team. |
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Training activities - Boats and construction
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1. Name the
parts of a boat and its equipment. Prepare it for a water activity and use
it.
2. With
other members of the Section, clean and paint a boat.
3. Under
supervision, carry out repairs to a boat.
4.
Demonstrate an ability to do simple sail repairs, using a palm and needle.
5. Rig a
sailing boat and name the parts of the gear.
6. Build
and maintain a boat or canoe.
7. Whilst
afloat, construct and hoist a jury rig from available materials in a boat.
Sail the jury-rigged boat 500 metres.
8. Under
supervision, carry out routine maintenance on an outboard motor and
demonstrate the proper fitting to the transom of a boat.
9. Make a
boat's bag or sail bag.
10. Build and
demonstrate a working model of a boat.
11. One other
activity of a similar nature and level of achievement as agreed by the
Section leadership team. |
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Training activities - Navigation
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1. Read a
mariner's compass and have a knowledge of variation and deviation.
2.
Demonstrate how a position may be found from two bearings.
3.
Demonstrate the use of tide tables and tidal stream atlases.
4. Explain
the system of strip maps of canals and rivers. Use one of these charts to
plan an expedition.
5.
Demonstrate how compass error can be found from a transit bearing.
6. Plot
their position using a Decca or satellite navigation system.
7. Plot
their position at sea. Understand the 'cocked hat' principle.
8. Use a
sextant to measure vertical angles.
9. Complete
a navigation exercise by day on water and know how to find North by sun or
stars.
10. Demonstrate
how to take soundings in local waters, both with leadline and pole.
11. One other
activity of a similar nature and level of achievement as agreed by the
Section leadership team. |
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Training activities - Ropework and tradition
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1. Hoist
the colours for a Sea Scout Group. Pipe the 'still' and 'carry on' on a
Bosun's call.
2.
Demonstrate three further calls commonly used in a Sea Scout Group.
3. Make a
sailmaker's whipping and one other type of whipping.
4. Make an
eye splice and a back splice.
5. Make a
short splice.
6.
Demonstrate, in a nautical setting, the following and their correct uses:
clove hitch, rolling hitch, fisherman's bend and a form of stopper knot.
7. 7 Make a
rope fender or a decorative piece of rope work, for example, a lanyard.
8.
Demonstrate the correct method of maintaining and stowing ropes.
9. Explain
the differences in usage and stowage of natural and synthetic ropes.
10. One other
activity of a similar nature and level of achievement as agreed by the
Section leadership team. |
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Training activities - Meteorology
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1. Know the
Beaufort wind and sea scales.
2. Identify
the basic types of clouds. Explain how they are formed, how wind speed is
measured and how weather can affect water activities.
3. Identify
the weather associated with frontal systems in the United Kingdom. Be able
to explain the meaning of the terms used in describing a weather map, for
example, col, ridge, trough and occlusion.
4. Explain
how temperature and pressure are measured. List the units used for each and
demonstrate conversion between Celsius and Fahrenheit.
5. Identify
the weather conditions associated with the movement of air masses over the
United Kingdom.
6. Find the
geostrophic wind speed from information given on a synoptic chart, and
discuss its relationship to wind on land and in coastal waters.
7. Be able
to interpret a weather map and identify at least two natural signs for
weather changes in their area. Set up a simple weather station and keep a
log of their recordings over a month.
8. Record a
shipping forecast, make a weather map from it and be able to interpret it.
9. One
other activity of a similar nature and level of achievement as agreed by the
Section leadership team. |
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Training activities - Expeditions
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1.
Demonstrate knowledge of the pulling orders used in single or double banked
boats, and take charge of a pulling boat.
2. Be able
to steer and manouevre a boat, canoe or dinghy.
3. Complete
a one-day expedition by canoe, pulling boat or sailing dinghy with others.
4. Complete
a 24 hour expedition by canoe, pulling boat or sailing dinghy with others,
to include a night spent in camp.
5. Form
part of a crew on an offshore cruising vessel for a trip of not less than 24
hours, to include at least one night afloat.
6. Form
part of a crew on an inland cruising vessel for a trip of not less than 48
hours, to include two nights afloat.
7. One
other activity of a similar nature and level of achievement as agreed by the
Section leadership team. |
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Training activities - Rules of the road and communications
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1. Know the
rules for getting afloat on tidal waters and getting access to inland
waters.
2. Know the
distress, storm, fog and danger signals.
3. Know the
international Buoyage System (IALA).
4. Know the
sound signals used by powered vessels underway and at anchor.
5. Know the
navigation lights carried by different types of vessels. Identify at least
three different types from the lights displayed.
6. Have a
working knowledge of the International Yacht Racing Rules and the Yardstick
Handicapping Systems.
7. Know the
effects of currents on non-tidal waterways and the effect of heavy rain
up-river, danger levels, rapids and wild water on two rivers.
8. Be able
to advise on suitable moorings and anchorages locally for different types of
craft, and emergency landing places for small craft.
9. Explain
the systems of sea-lanes in national and international waters.
10. Achieve a
radio yacht licence.
11. One other
activity of a similar nature and level of achievement as agreed by the
Section leadership team. |