Creative Challenge

 

 

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To achieve the Creative Challenge, the Scout must complete the activities from three of the six following areas.

 Area One - Performing

 

·         Take part in an entertainment in front of an audience.

For example: a short play, a series of sketches, magic tricks, singing, playing a musical instrument, a Scout Show, a dance, or a puppet show.

 

 Area Two - Crafts

 

·         Have a go at some creative crafts.

For example: glass painting, macramé, art-straws, leatherwork, photography, sweetmaking, decorative knotting, or candlemaking.

 

 Area Three - Promotions

 

·         Promote local Scouting.

For example: a newsletter, poster, video, website, audio broadcast, or display.

 

 Area Four - Problem Solving

 

·         Take an active part in activities requiring a number of problem-solving skills, effective teamwork and creative thinking.

For example: incident hikes or timed challenges, mental, physical or skill.

 

 Area Five - Construction

 

·         Make something using a construction kit.

For example: model aircraft, 3-dimensional jigsaw, model pioneering project etc.

 

 Area Six - Worship

 

·         Take a leading role in preparing and participating in an act of worship or Scouts' Own.

For example: selecting readings, writing prayers and exploring beliefs. This may involve all the Scouts from the Troop at a residential experience or event.

 

 

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Last updated: Monday April 19, 2004.